There are three major
categories of font formats:
·
PostScript
·
TrueType
·
OpenType
“PostScript fonts consist
of two files: A bitmap screen font component for onscreen display and a printer
component that contains PostScript instructions for actually printing the
character.” Both components are essential. The bitmap is made entirely of
pixels and, for this reason, cannot supply the necessary resolution for output.
Accordingly, the printer font alone doesn’t have the necessary information a
system requires. However, after a font is activated, current operating systems
are able to rasterize the printer font for onscreen display.
TrueType format was
created through a partnership between Apple and Microsoft. Unlike PostScript
fonts, TrueType fonts have only one file. Early on RIPs weren’t able to process
TrueType, which required the fonts to be converted to a PostScript font, and
compromised the expected outcome of the overall design. However this is no
longer a current problem, as RIPs are easily able to interpret TrueType fonts.
OpenType fonts, like
TrueType fonts, have only a single file. Additionally, they are cross platform
compatible. That is, “the same font can be used on a Mac or on a PC with no
special handling.” Furthermore, OpenType fonts have over 65,000 glyphs
(Postscript fonts are restricted to 256 characters). A glyph is any distinct
letter element—letter, number, etc. While the OpenType format has numerous
benefits, its primary motivation was providing multilingual support.
With Macintosh OS X, Apple
introduce the fonts Helvetica, Helvetica Neue, and Times Roman. These fonts are
generally referred to as dfonts and often regarded as problematic. This is
because their names are the same as their PostScript equivalent, which allows
for the possibility of fonts to be substituted if multiple people are working
on the same file but using different versions of the font. Additionally, the
Mac operating system Leopard requires some fonts to always be available and
doesn’t allow them to be deactivated.
Multiple Master fonts, by
Adobe, enabled users to start with a single PostScript font and then make
various weights, angles, and widths. This idea never really took off because
how to create the font variations, and collect and print them correctly was never
fully understood. Consequently, it has been phased out and is now used
minimally, if at all.
While many people don’t
realize it, fonts are distributed and licensed like software. They have End
User License Agreements (EULAs) that give instruct what is and is not
acceptable use of the fonts. These agreements include parameters that extend
from whether or not a print service provider can legally print your document
you send to converting text to outlines.
In the early 90s, everyone
in graphic arts was using a Mac. Today, however, PCs are also used and the main
applications used in graphics are virtually identical across platforms. Though,
there are still issues concerning the operating systems. One major problem is
file naming. While both operating systems have come a long way from the
“eight-dot-three naming conventions,” there are still some discrepancies that
can causes issues when sharing files between a Mac user and PC user. Some of
these issues include: acceptable characters, prohibited names (PC), and
inclusion of extensions. Some characters, such as the forward or backward
slash, are allowed in file names on Mac OS but prevented on Windows. Therefore,
a file name containing a slash would not open on a PC. Furthermore, Windows has
letter and number combinations (i.e., com1) that cannot be a file name because
they are used for PCs’ communication ports. Another common difficulty is the
inclusion of file extensions (.pdf, .tif, .indd, etc.)—PCs require it, Macs
don’t. File names including the extension are essential to cross platform
compatibility. They are also just helpful in general. Thus, it’s good practice
to get in the habit of including the file extension regardless of whether or
not it’s required by the operating system. As long as the file name includes an
extension, every graphics format (EPS, AI, PDF, etc.) are cross platform
compatible.
Source: Real World Print
Production with Adobe Creative Suite Applications
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